ICCHP 2006 Tutorial
Contents
CANCELLED: Tutorial on Communication by Gaze Interaction
Monday 10 July 2006, Linz, Austria
COGAIN Tutorial at the 10th International Conference on Computers Helping People with Special Needs, ICCHP 2006
Important note
As there has not been much interest in the tutorial, we may have to cancel it. Thus, if you are interested in the tutorial, please register by sending email to icchp-tutorial@cogain.org immediately or by Friday 30 June 2006 at the latest. If not enough people have registered by Friday, we will cancel the tutorial.
The tutorial is CANCELLED
Due to extremely little responses to the tutorial, the tutorial is cancelled. (4 July 2006)
Description
The tutorial provides examples, experiences and design guidelines for using eye gaze in human-computer interaction. Various aspects of gaze interaction are covered both theoretically and in practice using live demonstrations with a state-of-the-art eye-tracking device. Special attention will be devoted discussing the needs of people with disabilities. Results from user trials and real-life examples will be presented.
Goals
The goal is to give deep insight into exploiting the information about gaze direction in human-computer interaction, with an emphasis on using gaze as the main method of communication by people with disabilities. The participants will learn the basics of eye-tracking, but the focus of the tutorial is on the interaction issues. After the tutorial, the participants should understand the pros and cons of using gaze as an input device in real time.
Audience
- AT professionals working with people with motor disabilities, interested in learning key features of eye-control technology.
- Researchers, developers and usability professionals interested in exploiting the information about gaze direction as an input method.
Duration
6 hours (12:00-18:00)
Outline of the Program
Part I: Theory and Methods
- Basics of eye structure and vision
- Eye movement research
- Technological background of eye tracking
- Gaze data visualization and analyzing methods
Break
Part II: Interaction Issues and Applications
- Gaze as an input method
- Gaze-aware applications
- Command-and-control applications
- Live demonstrations of example applications
Break
Part III: User Requirements and Experiences
- Users' needs and capabilities
- Usability issues of eye control
- Key features of eye-control systems
- Case studies and real-life experiences
Wrap-up.
Possibility to try out eye-control applications.
Speakers
The speakers are members of the EU funded Network of Excellence on Communication by Gaze Interaction (COGAIN, http://www.cogain.org). The expertice of the speakers covers wide area of theory and technological issues of eye tracking, eye movement research and interaction issues, as well as AAC and special needs of people with disabilities. All are experienced educators who have long experience with eye-tracking devices.
Michael Donegan (PhD) is a teacher with experience of teaching in both mainstream and special schools. His particular areas of interest include the use of technology to support inclusion and voice recognition technology for those with speech and/or physical difficulties. He works at the ACE Centre Advisory Trust, UK, which focuses for the use of technology with communication and educational needs of young people with disabilities. Michael Donegan leads the user involvement workpackage (WP3) in the COGAIN network.
Markus Joos is Research Associate at Dresden University of Technology and CTO of Interactive Minds Dresden GmbH. He obtained his Diploma in Psychology in 1998 from Dresden University of Technology. His main research focus is in the underlying principles of eye movements and its relation to visual perception. In addition he investigates eye movements in usability testing scenarios. Markus Joos has given several courses about Eye Movements and Visual Perception at Dresden University of Technology as well as tutorials on Eye Movement Research and Applications.
Päivi Majaranta is the scientific coordinator of the five-year European network of excellence on Communication by Gaze Interaction (COGAIN, 2004-2009). She obtained her M.Sc. in computer science in 1998 from the University of Tampere. Her research interests are computer-aided communication, multimodal interaction, and especially eye-aware and eye-operated computer interfaces. Currently, she is doing her Ph.D. research on an eye typing system. Päivi Majaranta has taught several courses at the University of Tampere on human-computer interaction and usability, and also given tutorials on gaze-based human-computer interaction together with Prof. Räihä.
Materials
The notes will include
- a brief introduction to the tutorial
- copies of all slides
- a full bibliography of all cited works
- selected readings
Registration
Participation is open to anyone for free. The participants are kindly asked to register by sending email to icchp-tutorial@cogain.org, stating your name and affiliation. If you want to, you can also say a couple of words of your background and expectations for the tutorial.
The tutorial is CANCELLED
Due to extremely little responses to the tutorial, the tutorial is cancelled.