From COGAIN: Communication by Gaze Interaction (hosted by the COGAIN Association)
Revision as of 05:06, 28 May 2010 by Admin (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

20.08.2009 - CFP: ETRA 2010: Eye Tracking Research & Applications. 22-24 March 2010, Austin, TX

The sixth biennial symposium on Eye Tracking Research & Applications (ETRA 2010) is being organized in conjunction with the European Communication by Gaze Interaction (COGAIN)

Important dates

Sep. 30th, 2009 - Full paper abstract due
Oct. 07th, 2009 - Full paper deadline
Nov. 13th, 2009 - Full paper acceptance notice
Dec. 2nd, 2009 - Short paper deadline
Jan. 08th, 2010 - Short paper acceptance notice
Jan. 15th, 2010 - Camera-ready papers due

Symposium Themes

Advances in Eye Tracking Technology
Visual Attention and Eye Movement Control Eye Tracking Applications Eye Tracking Data Analysis Special Theme: Eye Tracking and Accessibility

Call for papers

For more information, see the ETRA 2010 Homepage

07.08.2009 - COGAIN Student Competition Results

Winners for the 'Creative Gaze' have been announced

The FIRST PRIZE goes to:

GazeTrain, developed by Lasse Farnung Laursen, Technical University of Denmark. GazeTrain is an action oriented puzzle game that can be controlled solely by eye movements. The reviewers noted that "the game is much fun" and "overall a very good implementation", especially having the documentation integrated (the user can get help inside the game). For more information and download, click here...

The shared second place goes to the following two applications:

Music Editor, developed by Ainhoa Yera Gil, Public University of Navarre, Spain.

Music Editor is a gaze-operated application that allows the user to compose, edit and play music by eye movements. The reviewers appreciated it that "a user can not only play but can actually create something" and that "Music Editor is well suited for gaze control". For more information and download, click here...

Gaze Based Sudoku, developed by Juha Hjelm and Mari Pesonen, University of Tampere, Finland. The game can be operated by eye movements and it has three difficulty levels. Reviewers especially appreciated how "the separation between viewing and controlling and between sudoku grid and number selection panel is solved" and that the game "has no time constraints" so it is "relaxing" to play.

Each submission was evaluated by two independent reviewers. The committee involved both academic and industrial members and the applications were tested with several different eye tracking devices from Tobii Technology, LC Technologies Eyegaze and SR Research Eyelink. Special thanks to Interactive Minds, Technische Universität Dresden, and Tilburg University.


COGAIN 2009 - Gaze Interaction For Those Who Want It Most

For more information, visit

26-05-2009 from 00:00 to 13:00
The Technical University of Denmark, Lyngby, Denmark